> For the complete documentation index, see [llms.txt](https://whitepaper.fishingfrenzy.co/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.fishingfrenzy.co/usdfish/game-overview.md).

# Game Overview

### **Vision**

Fishing Frenzy's vision is to build a cozy onchain RPG with a player driven economy. The game is inspired by Stardew Valley, Dave the Diver, and Runescape.&#x20;

Fishing Frenzy unapologetically leans into three main principles:

1. Bite-sized gameplay: game should be simple to learn and quick to play
2. Crypto matters: money is part of the fun, and we are here to unleash everyone's inner degen&#x20;
3. Layered building: game modes and economy will be built out over time

<figure><img src="/files/qlKVS60ixWAcT9pYdlwZ" alt="" width="563"><figcaption></figcaption></figure>

### **Target audience**

Fishing Frenzy is a casual, economy game whereby money is part of the fun.

We are building for 2 main groups of users:

* Today the focus is on web3 gamers who enjoy casual onchain economies
* Tomorrow the goal is to expand to mobile gamers which enjoy money at stake games&#x20;

### Traction

Fishing Frenzy has 10mil installs, 25k DAU, 1mil USD revenue, 2.5mil onchain volume generated through onchain assets. Currently a top 3 game by DAU/DAW on Ronin, which is a top gaming chain.&#x20;

### Roadmap

Instead of following a rigid roadmap, we take an iterative approach and our roadmap is influenced by player data and feedback.

Here's some of the features we are exploring (subject to change):

* **Short term**: new game modes for risk to earn, more fishing zones
* **Mid term**: new layers of the economy, skills for players to specialise in, PVP modes&#x20;
* **Long term**: iOS and android launch, multi player mode

### Proof of Contribution and $FISH

Fishing Frenzy will add $FISH to the game. This is an ERC20-C reputation token designed to identify and reward contributors to Fishing Frenzy&#x20;

How it works:

* Anyone can obtain $FISH by contributing to the protocol in various ways
* $FISH can be spent to unlock special rewards and content in the game
* Users who do not want to spend $FISH can trade it on the open market
* Each player’s actions with $FISH contributes to their Reputation Score (Karma)
* Each users overall Karma score determines the rewards and perks they receive in the game

<figure><img src="/files/x3IZHRMKdQL1SegK9Gmy" alt=""><figcaption></figcaption></figure>
