Game Overview
Vision
Fishing Frenzy's vision is to build a cozy onchain RPG with a player driven economy. The game is inspired by Stardew Valley, Dave the Diver, and Runescape.
Fishing Frenzy unapologetically leans into three main principles:
Bite-sized gameplay: game should be simple to learn and quick to play
Crypto matters: money is part of the fun, and we are here to unleash everyone's inner degen
Layered building: game modes and economy will be built out over time

Target audience
Fishing Frenzy is a casual, economy game whereby money is part of the fun.
We are building for 2 main groups of users:
Today the focus is on web3 gamers who enjoy casual onchain economies
Tomorrow the goal is to expand to mobile gamers which enjoy money at stake games
Traction
Fishing Frenzy has 10mil installs, 25k DAU, 1mil USD revenue, 2.5mil onchain volume generated through onchain assets. Currently a top 3 game by DAU/DAW on Ronin, which is a top gaming chain.
Roadmap
Instead of following a rigid roadmap, we take an iterative approach and our roadmap is influenced by player data and feedback.
Here's some of the features we are exploring (subject to change):
Short term: new game modes for risk to earn, more fishing zones
Mid term: new layers of the economy, skills for players to specialise in, PVP modes
Long term: iOS and android launch, multi player mode
Proof of Contribution and $FISH
Fishing Frenzy will add $FISH to the game. This is an ERC20-C reputation token designed to identify and reward contributors to Fishing Frenzy
How it works:
Anyone can obtain $FISH by contributing to the protocol in various ways
$FISH can be spent to unlock special rewards and content in the game
Users who do not want to spend $FISH can trade it on the open market
Each player’s actions with $FISH contributes to their Reputation Score (Karma)
Each users overall Karma score determines the rewards and perks they receive in the game

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